Here’s Tony and my second trial of producing podcast: Love in the Time of Covid! And I believe we have made decent progress from the previous episode. Tony and I actually came up with such a bizarre idea (talking about “Love” relationship) from the beginning of this semester, but “Love” is too broad for usContinue reading “Huge Leap in the Second Trial”
First of all, I’m honored to present you our Twine game: Vaccine Hesitancy Revisited and our project roadmap document, in which I was responsible for writing the dialogue logic and scripts with Jessica and organizing our presentation material. The first big challenge we faced — which turned out to be also a major learning outcome … Continue reading Twine Game: twine rhetoric logic into interface
First of all, I’m honored to present you our Twine game: Vaccine Hesitancy Revisited and our project roadmap document, in which I was responsible for writing the dialogue logic and scripts with Jessica and organizing our presentation material. In my initial Tech Literacy Reflection, when discussing my writing process, I put a lot of emphasis … Continue reading Twine Game: twine rhetoric logic into interface
You can find my group’s Twine game “Provocation and Palliation” here. As the Computer Science major of the group, I was tasked with figuring out how to code the game the way we wanted to, which included understanding the syntax of the Twine interface and adding the correct photos and background music. Of course, I… Continue reading InterTwine Arguments and Games
For our twine game project, our first idea was more of a dating game where the player would be able to choose a character (female or male) and go through a series of scenario where the player would have to make decisions with one following their true self and the other not. The end goalContinue reading “Twine Game Reflection: The Restaurant”
Link to our Twine game Our group decided to revamp the argument from my podcast episode: Trust is the Key to Vaccine Hesitancy into a Twine game. I was the main programmer and did all the coding for the game, while Icy and Jessica handled writing the script. When we first started making the game,Continue reading “Vaccine Hesitancy Revisited Reflection”
Length: 1000 – 1250 words (4-5 pages) Due date: 12/16 Look back over the writing you’ve encountered and produced this semester, and then draft a cover
Once you’ve completed your game presentation, each student on the team should write a reflection post (around 250 words) that you’ll each publish to your separate sites.
My group’s final podcast of the semester can be found here. In our final podcast, we wanted to wrap-up the series a little by bringing up past podcasts in this one. Whether it be podcasts from other groups or those from our own, we tried to connect the topic that we discussed in this podcast… Continue reading Trauma… but not exactly